Source code for tecplot.data.face_neighbors

from builtins import super

import logging
import itertools as it

from collections import namedtuple
from contextlib import contextmanager
from ctypes import c_int32, c_int64, c_void_p, POINTER, addressof, cast
from textwrap import dedent

from ..tecutil import _tecutil
from ..constant import *
from ..exception import *
from .. import session, tecutil, version

log = logging.getLogger(__name__)


[docs] @tecutil.lock_attributes class FaceNeighbors(c_void_p): r"""Face neighbor definition and control. Face neighbors are used when the face of an element overlaps with another face from another element. Specifying these two (or more) overlapping faces as "face neighbors" indicates element connections outside the implicit faces of the nodemap. By specifying face neighbors it ensures that plot elements like shading, creases and edges are treated continously even if there is a zone or cell boundry. The neighbors can be completely "local", within a single zone, or "global" conntecting two or more zones together. Furthermore, the connections made can be one-to-one meaning there any given face can only neighbor one other face, or one-to-many where a single face can neighbor several other faces. This example creates two triangles in two different zones. Global one-to-one face neighbors are then used to stitch the two triangles into a quad. The data created looks like this: .. code-block:: none Node positions (x,y,z): (1,1,1) * / \ / \ (0,1,.5) *-----* (1,0,.5) \ / \ / * (0,0,0) The two triangles will have separate nodes at the shared locations: .. code-block:: none Nodes: 2 Zone 1: / \ / \ 1-----0 2-----1 \ / Zone 0: \ / 0 .. code-block:: python :emphasize-lines: 50-51 import tecplot as tp from tecplot.constant import * # Triangle 0 nodes0 = ( (0, 0, 0 ), (1, 0, 0.5), (0, 1, 0.5)) scalar_data0 = (0, 1, 2) conn0 = ((0, 1, 2),) neighbors0 = ((None, 0, None),) neighbor_zones0 = ((None, 1, None),) # Triangle 1 nodes1 = ( (1, 0, 0.5), (0, 1, 0.5), (1, 1, 1 )) scalar_data1 = (1, 2, 3) conn1 = ((0, 1, 2),) neighbors1 = ((0, None, None),) neighbor_zones1 = ((0, None, None),) # Create the dataset and zones ds = tp.active_frame().create_dataset('Data', ['x','y','z','s']) z0 = ds.add_fe_zone(ZoneType.FETriangle, name='FE Triangle Float (3,1) Nodal 0', num_points=len(nodes0), num_elements=len(conn0), face_neighbor_mode=FaceNeighborMode.GlobalOneToOne) z1 = ds.add_fe_zone(ZoneType.FETriangle, name='FE Triangle Float (3,1) Nodal 1', num_points=len(nodes1), num_elements=len(conn1), face_neighbor_mode=FaceNeighborMode.GlobalOneToOne) # Fill in and connect first triangle z0.values('x')[:] = [n[0] for n in nodes0] z0.values('y')[:] = [n[1] for n in nodes0] z0.values('z')[:] = [n[2] for n in nodes0] z0.nodemap[:] = conn0 z0.values('s')[:] = scalar_data0 # Fill in and connect second triangle z1.values('x')[:] = [n[0] for n in nodes1] z1.values('y')[:] = [n[1] for n in nodes1] z1.values('z')[:] = [n[2] for n in nodes1] z1.nodemap[:] = conn1 z1.values('s')[:] = scalar_data1 # Set face neighbors z0.face_neighbors.set_neighbors(neighbors0, neighbor_zones0, obscures=True) z1.face_neighbors.set_neighbors(neighbors1, neighbor_zones1, obscures=True) ### Setup a view of the data plot = tp.active_frame().plot(PlotType.Cartesian3D) plot.activate() plot.contour(0).colormap_name = 'Sequential - Yellow/Green/Blue' plot.contour(0).colormap_filter.distribution = ColorMapDistribution.Continuous for ax in plot.axes: ax.show = True plot.show_mesh = False plot.show_contour = True plot.show_edge = True plot.use_translucency = True # View parameters obtained interactively from Tecplot 360 plot.view.distance = 10 plot.view.width = 2 plot.view.psi = 80 plot.view.theta = 30 plot.view.alpha = 0 plot.view.position = (-4.2, -8.0, 2.3) fmaps = plot.fieldmaps() fmaps.surfaces.surfaces_to_plot = SurfacesToPlot.All fmaps.effects.surface_translucency = 40 # Turning on mesh, we can see all the individual triangles plot.show_mesh = True fmaps.mesh.line_pattern = LinePattern.Dashed plot.contour(0).levels.reset_to_nice() tp.export.save_png('fe_triangles1.png', 600, supersample=3) .. figure:: /_static/images/fe_triangles1.png :width: 300px :figwidth: 300px Two triangles in two separate zones, stitched together using global face neighbors, showing the edge and mesh. """ def __init__(self, zone): self.zone = zone super().__init__(self._native_reference()) @tecutil.lock() def _native_reference(self): return _tecutil.DataFaceNbrGetReadableRef(self.zone.index + 1) def __eq__(self, other): self_addr = addressof(cast(self , POINTER(c_int64)).contents) other_addr = addressof(cast(other, POINTER(c_int64)).contents) return self_addr == other_addr def __ne__(self, other): return not (self == other) @property def c_type(self): """Underlying storage type used by the Tecplot Engine. Possible values: `ctypes.c_int32`, ctypes.c_int64`. .. note:: This property is read-only. """ _ctypes = { OffsetDataType.OffsetDataType_32Bit: c_int32, OffsetDataType.OffsetDataType_64Bit: c_int64} data_type = _tecutil.DataFaceNbrRawItemType(self) return _ctypes[data_type] @property def mode(self): """`FaceNeighborMode`: Relative locality of the face neighbors. Possible values: `FaceNeighborMode.LocalOneToOne`, `FaceNeighborMode.LocalOneToMany`, `FaceNeighborMode.GlobalOneToOne`, `FaceNeighborMode.GlobalOneToMany`. .. note:: This property is read-only. Face neighbors are used when the face of an element overlaps with another face from another element. The neighbors can be completely "local", within a single zone, or "global" conntecting two or more zones together. Furthermore, the connections made can be one-to-one meaning there any given face can only neighbor one other face, or one-to-many where a single face can neighbor several other faces. The face neighbor mode is set on zone creation and can not be changed afterwards:: >>> zone = dataset.add_fe_zone(ZoneType.FETriangle, 'Zone', 4, 2, ... face_neighbor_mode=FaceNeighborMode.LocalOneToMany) >>> print(zone.face_neighbors.mode) FaceNeighborMode.LocalOneToMany """ return _tecutil.DataFaceNbrGetModeByRef(self)
[docs] def set_neighbors(self, neighbors, zones=None, obscures=False): """Clear and set face neighbors from the given array. Parameters: neighbors (array of `integers <int>`): Zero-based Element indices of the neighbors for each face in the zone. A value of :math:`-1` or `None` indicates no neighbor. zones (array of `Zones <data_access>`, optional): This parameter is only used when the face neighbor mode is global one-to-one or global one-to-many. (default: `None`) obscures (array of `booleans <bool>`, optional): Indicates that the neighbors completely obscure the face. (default: `False`) This method uses the `FaceNeighbors.assignment()` context internally to ensure the proper book keeping is done. See the example code for `FaceNeighbors` class object for details on how to use this method. """ with self.assignment(): for elem, faces in enumerate(neighbors): for face, face_neighbors in enumerate(faces): if face_neighbors is None: continue elif face_neighbors == -1: continue if not hasattr(face_neighbors, '__iter__'): face_neighbors = [face_neighbors] if zones is None: neighbor_zones = None else: z = zones[elem][face] if not hasattr(z, '__iter__'): z = [z] neighbor_zones = z if hasattr(obscures, '__iter__'): if hasattr(obscures[elem], '__iter__'): obscure = obscures[elem][face] else: obscure = obscures[elem] else: obscure = obscures self.add_neighbors(elem, face, face_neighbors, neighbor_zones, obscure)
[docs] def add_neighbors(self, element, face, neighbors, zones=None, obscure=False): """Connect boundary of an element's face to a neighboring face. This sets the boundary connection face neighbors within an open face neighbor assignment sequence for the specified element and face. Parameters: element (`int`): The element number (zero-based). face (`int`): The face number on the element (zero-based). neighbors (`list` of `integers <int>` or `None`): List of zero-based indices of the neighboring faces. zones (`list` of zone objects, optional): List of zones for global neighbors. This must be the same length as ``neighbors``. Use `None` to indicate these are local neighbors. (default: `None`) obscure (`bool`, optional): Indicates that the neighbors completely obscure the face. (default: `False`) This method must be called from within a `FaceNeighbors.assignment()` context which will clear any previously existing face neighbor data:: >>> with zone.face_neighbors.assigment(): ... for elem, face, neighbors, zn in face_neighbor_data: ... zone.face_neighbors.add_neighbors(elem, face, ... neighbors, zn) See the example code for `FaceNeighbors` class object for more details on how to set up user-defined face neighbors. """ if __debug__: if zones is not None and len(neighbors) != len(zones): msg = 'neighbors and zones must be the same length' raise TecplotLogicError(msg) _dispatch = { c_int32: _tecutil.DataFaceNbrAssignByRef, c_int64: _tecutil.DataFaceNbrAssignByRef64} int_type = self.c_type def _add_one(arr): def _f(x): return x + 1 if x is not None else 0 return list(map(_f, arr)) def _add_one_index(arr): def _f(x): return getattr(x, 'index', x) + 1 if x is not None else 0 return list(map(_f, arr)) n = len(neighbors) if __debug__: if min(neighbors) < 0 or self.zone.num_faces <= max(neighbors): raise TecplotIndexError if zones: if min(zones) < 0 or self.zone.dataset.num_zones <= max(zones): raise TecplotIndexError log.debug(dedent('''\ Face Neighbor Assign: elem: {}, face: {}, obs: {}, n: {}, nbrs: {}, zns: {}''').format( element + 1, face + 1, obscure, n, tecutil.array_to_str(neighbors), tecutil.array_to_str(zones))) neighbors = (int_type * n)(*_add_one(neighbors)) zone_unique_ids = None if zones is not None: zones = (c_int32 * n)(*_add_one_index(zones)) if version.sdk_version_info >= (2021, 2): # The TecUtil API 2021.2+ requires boundary zone unique IDs. zone_uids = (c_int64 * n)() _tecutil.DataSetGetUniqueIDsForZones(zones, n, zone_uids) zones = zone_uids args = (element + 1, face + 1, obscure, n, neighbors, zones) if not _dispatch[int_type](self, *args): raise TecplotSystemError()
[docs] def add_local_neighbors(self, neighbors, offset=0): """Assign all local one-to-one face neighbors at once. Parameters: neighbors (2D array of `integers <int>`): :math:`(E,F)` Array of the face neighbors where :math:`E` is the number of elements and :math:`F` is the number of faces per element. offset (`int`, optional): Offset in Tecplot's face neighbor array to begin assigning the supplied neighbor elements. (default: 0) This method must be called from within a `FaceNeighbors.assignment()` context which will clear any previously existing face neighbor data:: >>> with zone.face_neighbors.assigment(): ... zone.face_neighbors.add_local_neighbors(neighbors) See the example code for `FaceNeighbors` class object for more details on how to set up user-defined face neighbors. """ _dispatch = { c_int32: _tecutil.DataFaceNbrAssignArrayByRef, c_int64: _tecutil.DataFaceNbrAssignArrayByRef64} int_type = self.c_type def _flatten_add_one(arr): def _add_one(x): return x + 1 if x is not None else 0 return list(map(_add_one, it.chain(*arr))) neighbors = _flatten_add_one(neighbors) n = len(neighbors) neighbors = (int_type * n)(*neighbors) if __debug__: if min(neighbors) < 0 or self.zone.num_faces < max(neighbors): raise TecplotIndexError log.debug(dedent('''\ Face Neighbor Assign Array: offset: {}, nbrs({}): {}''').format(offset + 1, n, tecutil.array_to_str(neighbors))) _dispatch[int_type](self, offset + 1, n, neighbors)
[docs] @contextmanager def assignment(self): """Context manager for assigning face neighbors. This context ensures the proper book keeping is done when setting face neighbors. After the face neighbors are specified, this context will valid the connections and make appropriate changes to the zone metadata. It must be used with the `FaceNeighbors.add_local_neighbors()` and/or `FaceNeighbors.add_neighbors()` methods. See the `FaceNeighbors` example code for more details on how to set up user-defined face neighbors. """ with tecutil.lock(): if not _tecutil.DataFaceNbrBeginAssign(self.zone.index + 1): raise TecplotSystemError() try: yield finally: _tecutil.DataFaceNbrEndAssign() c_void_p.__init__(self, self._native_reference())
_Neighbor = namedtuple('Neighbor', ['element', 'zone'])
[docs] def neighbors(self, element, face): """Get the neighboring elements and zones of a specific face. Parameters: element (`int`): The zero-based index of the element. face (`int`): The zero-based index of the face on this element. Returns: `list` of `namedtuples <collections.namedtuple>`: ``(element, zone)``: ``element``: The zero-based index of the neighboring element. ``zone``: The zone holding the neighboring element. A value of `None` indicates this is a local (intra-zone) neighbor connection. Example getting the neighboring faces of a zone's first element, second face:: >>> neighbors = zone.face_neighbors.neighbors(element=0, face=1) >>> for neighbor in neighbors: ... elem, zn = neighbor ... print(elem, zn.index) 21 2 """ element = element + 1 face = face + 1 n, user_spec = _tecutil.DataFaceNbrGetNumNByRef(self, element, face) neighbors = [] for i in range(1, n + 1): res = _tecutil.DataFaceNbrGetNbrByRef(self, element, face, i) neighbor_elem, neighbor_zone = res neighbor_elem -= 1 if neighbor_zone == 0: neighbor_zone = None else: neighbor_zone = self.zone.dataset.zone(neighbor_zone - 1) neighbor = FaceNeighbors._Neighbor(neighbor_elem, neighbor_zone) neighbors.append(neighbor) return neighbors
[docs] def is_obscured(self, element, face, active_zones=None): """Obscuration of the specified face. Parameters: element (`int`): The zero-based index of the element. face (`int`): The zero-based index of the face on the element. active_zones (`list` of `Zones <data_access>`): List of zones to consider when global face neighbors are present. If `None`, the active zones of the dataset's parent frame will be used. Returns: `bool` .. note:: Because datasets can be shared between frames, the default frame used to identify the active zones may not be the one you want. In this case, you can use the `Frame.active_zones()` method to provide the active zones for a specific frame. Furthermore, the plot type of the frame must have the concept of active zones - i.e. it must not be in "sketch" mode. Example usage:: >>> zone.face_neighbors.is_obscured(element=0, face=1) True """ if active_zones is None: frame = self.zone.dataset.frame active_zones = frame.active_zones() with tecutil.IndexSet(*active_zones) as active_zones: return _tecutil.DataFaceNbrFaceIsObscured(self, element + 1, face + 1, active_zones)